Check out Arnthak, over on Arnthak.com
A little while ago, I started working on a sequel to Quarries of Scred. While that game (Fields of Scred) has since been frozen, I chose to move along with the franchise and have been working on the next entry - Seas of Scred. This entry will also be an arcade style game, featuring very harsh gameplay and randomly generated play fields.
It always made that sound, deep within the lair. It was impossible to escape, try as the Galumph may - it could never withdraw from the sound.
Stretch and squish... one way or the other, the wet, fat sound of splashing continued
Ah. Slowly extending out a tendril, the Galumph reached upward. It would appear, dinner had just arrived.
It has been a while since the last State of the Quarry Address. This is mostly due to my absence for a month and a half, combined with wedding preparations (Thank you all for your well wishes - both events were awesome). There's been a few developments, so this is an attempt to bring things to light.
A while back, I received a bit of a surprise, and a laugh when Kamil over at Kactus Games sent me a copy of Quarries of Scred 1982. He meant it as a joke, but with my blessing and encouragement, the Kactus folk have pursued it.
... and we're back. QoS has now been up for sale for 2 months! It's been crazy. I've learnt so very, very much. Let's look at the chart first:
It's starting to look like sales are sliding down into a 'resting' position. There's a few sales (about 1 every second day), with some nice bumps every now and then, but overall, the initial large spikes seem to be over. There's a few things I'd like to point out, that can't be seen easily from the graph:
So, how is Scred going so far?
In short, it's going pretty reasonably. 128 or so copies have sold (the numbers get a touch fuzzy when you try to account for some of Paypal's screwups, etc) and almost the same number have been given away. Let's have a look at some stats:
Writing challenge time, but this time with a difference. The challenge is to write a Cyberpunk short story (~700 words but not over), that wholly embraces and runs with the Mary Sue trope.
In short: Neuromancer, Burning Chrome, etc - with you as the overwhelming star.
Hopefully, my submission will be in this evening.
Executive summary: Youtube has started to ping gaming videos automatically in order to help 'maintain copyright'. Some of these have been done without any actual action on behalf of the developers. Regardless, it's shining a very intense spotlight onto an issue that has flared lightly before - copyright permissions over streaming & game videos.